Spot On Mobile Cover Image
Spot On Desktop Cover Image

Spot On

Planned Parenthood's
Birth Control & Period Tracker

Spot On

Planned Parenthood's
Birth Control & Period Tracker

Spot On

Planned Parenthood's Birth Control & Period Tracker

Spot On

Planned Parenthood's
Birth Control & Period Tracker

Spot On

Planned Parenthood's Birth Control &
Period Tracker

Planned Parenthood has been providing vital reproductive healthcare services for over 100 years, becoming the most trusted provider and educator in the US. Continuing their mission of making sex education and information more accessible to all, Planned Parenthood collaborated with Small Planet to create Spot On.

Planned Parenthood has been providing vital reproductive healthcare services for over 100 years, becoming the most trusted provider and educator in the US. Continuing their mission of making sex education and information more accessible to all, Planned Parenthood collaborated with Small Planet to create Spot On.

Planned Parenthood has been providing vital reproductive healthcare services for over 100 years, becoming the most trusted provider and educator in the US. Continuing their mission of making sex education and information more accessible to all, Planned Parenthood collaborated with Small Planet to create Spot On.

Planned Parenthood has been providing vital reproductive healthcare services for over 100 years, becoming the most trusted provider and educator in the US. Continuing their mission of making sex education and information more accessible to all, Planned Parenthood collaborated with Small Planet to create Spot On.

Planned Parenthood has been providing vital reproductive healthcare services for over 100 years, becoming the most trusted provider and educator in the US. Continuing their mission of making sex education and information more accessible to all, Planned Parenthood collaborated with Small Planet to create Spot On.

day view, method selection, and period module in profile

1) Spot On's Day view featuring contextual messaging. 2) The birth control method selection during onboarding. 3) An overview of pertinent information regarding the user's period in the Profile view.

1) Spot On's Day view featuring contextual messaging. 2) The birth control method selection during onboarding. 3) An overview of pertinent information regarding the user's period in the Profile view.

1) Spot On's Day view featuring contextual messaging. 2) The birth control method selection during onboarding. 3) An overview of pertinent information regarding the user's period in the Profile view.

1) Spot On's Day view featuring contextual messaging. 2) The birth control method selection during onboarding. 3) An overview of pertinent information regarding the user's period in the Profile view.

1) Spot On's Day view featuring contextual messaging. 2) The birth control method selection during onboarding. 3) An overview of pertinent information regarding the user's period in the Profile view.

Spot On is a period and birth control tracking app, providing accurate information and nonjudgemental guidance that’s personalized for each user regardless of their reproductive goals. Within the app, users can track their symptoms, get tips and reminders to help stay on top of birth control, and learn about their menstrual cycles over time. All of this is presented in a playful, friendly, and gender-neutral way—why have flowers and butterflies when you can use emoji and feature a dinosaur avatar named Cycleosaurus™?

Spot On is a period and birth control tracking app, providing accurate information and nonjudgemental guidance that’s personalized for each user regardless of their reproductive goals. Within the app, users can track their symptoms, get tips and reminders to help stay on top of birth control, and learn about their menstrual cycles over time. All of this is presented in a playful, friendly, and gender-neutral way—why have flowers and butterflies when you can use emoji and feature a dinosaur avatar named Cycleosaurus™?

Spot On is a period and birth control tracking app, providing accurate information and nonjudgemental guidance that’s personalized for each user regardless of their reproductive goals. Within the app, users can track their symptoms, get tips and reminders to help stay on top of birth control, and learn about their menstrual cycles over time. All of this is presented in a playful, friendly, and gender-neutral way—why have flowers and butterflies when you can use emoji and feature a dinosaur avatar named Cycleosaurus™?

Spot On is a period and birth control tracking app, providing accurate information and nonjudgemental guidance that’s personalized for each user regardless of their reproductive goals. Within the app, users can track their symptoms, get tips and reminders to help stay on top of birth control, and learn about their menstrual cycles over time. All of this is presented in a playful, friendly, and gender-neutral way—why have flowers and butterflies when you can use emoji and feature a dinosaur avatar named Cycleosaurus™?

Spot On is a period and birth control tracking app, providing accurate information and nonjudgemental guidance that’s personalized for each user regardless of their reproductive goals. Within the app, users can track their symptoms, get tips and reminders to help stay on top of birth control, and learn about their menstrual cycles over time. All of this is presented in a playful, friendly, and gender-neutral way—why have flowers and butterflies when you can use emoji and feature a dinosaur avatar named Cycleosaurus™?

2_spoton

1) A message shown if the user misses a pill. 2) Selecting the relevant symptoms for a particular day. 3) Cycleosaurus™ reminding the user they have an appointment.

1) A message shown if the user misses a pill. 2) Selecting the relevant symptoms for a particular day. 3) Cycleosaurus™ reminding the user they have an appointment.

1) A message shown if the user misses a pill. 2) Selecting the relevant symptoms for a particular day. 3) Cycleosaurus™ reminding the user they have an appointment.

1) A message shown if the user misses a pill. 2) Selecting the relevant symptoms for a particular day. 3) Cycleosaurus™ reminding the user they have an appointment.

1) A message shown if the user misses a pill. 2) Selecting the relevant symptoms for a particular day. 3) Cycleosaurus™ reminding the user they have an appointment.

A Custom Experience for Every Individual

A Custom Experience for Every Individual

A Custom Experience for Every Individual

A Custom Experience for Every Individual

A Custom Experience for Every Individual

After its initial release, one of the most requested features for Spot On became the ability to customize the exact Mood, Body, and Action items to keep track of. The challenge was to maintain the simplicity of the app’s existing interface while adding a number of user-inputted variables to a previously fixed feature. I was responsible for the UX and visual design of this new feature (dubbed Customization), ensuring that it was easy to find, easy to use, and worked within certain development limits.

After its initial release, one of the most requested features for Spot On became the ability to customize what Mood, Body, and Action items you can track. The challenge was to maintain the simplicity of the app’s existing interface while adding a number of user-inputted variables to a previously fixed feature. I was responsible for the UX and visual design of this new feature (dubbed Customization), ensuring that it was easy to find, easy to use, and worked within certain development limits.

After its initial release, one of the most requested features for Spot On became the ability to customize what Mood, Body, and Action items you can track. The challenge was to maintain the simplicity of the app’s existing interface while adding a number of user-inputted variables to a previously fixed feature. I was responsible for the UX and visual design of this new feature (dubbed Customization), ensuring that it was easy to find, easy to use, and worked within certain development limits.

After its initial release, one of the most requested features for Spot On became the ability to customize what Mood, Body, and Action items you can track. The challenge was to maintain the simplicity of the app’s existing interface while adding a number of user-inputted variables to a previously fixed feature. I was responsible for the UX and visual design of this new feature (dubbed Customization), ensuring that it was easy to find, easy to use, and worked within certain development limits.

After its initial release, one of the most requested features for Spot On became the ability to customize what Mood, Body, and Action items you can track. The challenge was to maintain the simplicity of the app’s existing interface while adding a number of user-inputted variables to a previously fixed feature. I was responsible for the UX and visual design of this new feature (dubbed Customization), ensuring that it was easy to find, easy to use, and worked within certain development limits.

Gif showing the customization flow

A demonstration of how to add a new custom item.

A demonstration of how to add a new custom item.

A demonstration of how to add a new custom item.

A demonstration of how to add a new custom item.

A demonstration of how to add a new custom item.

Tapping Mood, Body, or Action in the Day tab is how users track what’s going on, so it was natural to use this view as the access point for Customization. Upon tapping “Customize”, users can create and manage custom Mood, Body, and Action items, as well as toggle an item’s visibility within the app. Should the user exceed the maximum of 12 items that can be simultaneously enabled, a warning in the form of a banner was chosen in favor of an intrusive popover dialog so that the user may continue toggling freely until they’re happy with their chosen items.

Tapping Mood, Body, or Action in the Day tab is how users track what’s going on, so it was natural to use this view as the access point for Customization. Upon tapping “Customize”, users can create and manage custom Mood, Body, and Action items, as well as toggle an item’s visibility within the app. Should the user exceed the maximum of 12 items that can be simultaneously enabled, a warning in the form of a banner was chosen in favor of an intrusive popover dialog so that the user may continue toggling freely until they’re happy with their chosen items.

Tapping Mood, Body, or Action in the Day tab is how users track what’s going on, so it was natural to use this view as the access point for Customization. Upon tapping “Customize”, users can create and manage custom Mood, Body, and Action items, as well as toggle an item’s visibility within the app. Should the user exceed the maximum of 12 items that can be simultaneously enabled, a warning in the form of a banner was chosen in favor of an intrusive popover dialog so that the user may continue toggling freely until they’re happy with their chosen items.

Tapping Mood, Body, or Action in the Day tab is how users track what’s going on, so it was natural to use this view as the access point for Customization. Upon tapping “Customize”, users can create and manage custom Mood, Body, and Action items, as well as toggle an item’s visibility within the app. Should the user exceed the maximum of 12 items that can be simultaneously enabled, a warning in the form of a banner was chosen in favor of an intrusive popover dialog so that the user may continue toggling freely until they’re happy with their chosen items.

Tapping Mood, Body, or Action in the Day tab is how users track what’s going on, so it was natural to use this view as the access point for Customization. Upon tapping “Customize”, users can create and manage custom Mood, Body, and Action items, as well as toggle an item’s visibility within the app. Should the user exceed the maximum of 12 items that can be simultaneously enabled, a warning in the form of a banner was chosen in favor of an intrusive popover dialog so that the user may continue toggling freely until they’re happy with their chosen items.

customization screen with warning banner

Banner that appears when user has exceeded the maximum number of items they can track.

Banner that appears when user has exceeded the maximum number of items they can track.
Banner that appears when user has exceeded the maximum number of items they can track.

Banner that appears when user has exceeded the maximum number of items they can track.

Banner that appears when user has exceeded the maximum number of items they can track.

Design, Test, Iterate

Design, Test, Iterate

Design, Test, Iterate

Design, Test, Iterate

Design, Test, Iterate

User testing played an invaluable role in ensuring the most intuitive experience was presented. In my initial design pass, I wanted the interaction to mimic how users track items—tap an item and its appearance changes to indicate whether it was on or off. For Customization, that meant darkening an item when it was toggled off, however, upon seeing its faded out appearance, users assumed the item was disabled and unable to be interacted with. To fix this, I swapped out the darkened effect for checkmarks, which proved to be far more effective in the second round of user testing.

User testing played an invaluable role in ensuring the most intuitive experience was presented. In my initial design pass, I wanted the interaction to mimic how users track items—tap an item and its appearance changes to indicate whether it was on or off. For Customization, that meant darkening an item when it was toggled off, however, upon seeing its faded out appearance, users assumed the item was disabled and unable to be interacted with. To fix this, I swapped out the darkened effect for checkmarks, which proved to be far more effective in the second round of user testing.

User testing played an invaluable role in ensuring the most intuitive experience was presented. In my initial design pass, I wanted the interaction to mimic how users track items—tap an item and its appearance changes to indicate whether it was on or off. For Customization, that meant darkening an item when it was toggled off, however, upon seeing its faded out appearance, users assumed the item was disabled and unable to be interacted with. To fix this, I swapped out the darkened effect for checkmarks, which proved to be far more effective in the second round of user testing.

User testing played an invaluable role in ensuring the most intuitive experience was presented. In my initial design pass, I wanted the interaction to mimic how users track items—tap an item and its appearance changes to indicate whether it was on or off. For Customization, that meant darkening an item when it was toggled off, however, upon seeing its faded out appearance, users assumed the item was disabled and unable to be interacted with. To fix this, I swapped out the darkened effect for checkmarks, which proved to be far more effective in the second round of user testing.

User testing played an invaluable role in ensuring the most intuitive experience was presented. In my initial design pass, I wanted the interaction to mimic how users track items—tap an item and its appearance changes to indicate whether it was on or off. For Customization, that meant darkening an item when it was toggled off, however, upon seeing its faded out appearance, users assumed the item was disabled and unable to be interacted with. To fix this, I swapped out the darkened effect for checkmarks, which proved to be far more effective in the second round of user testing.

old version of custom item screen compared to new version

Initial design of Customization VS the final version with changes based on feedback from user testing.

Initial design of Customization VS the final version with changes based on feedback from user testing.

Initial design of Customization VS the final version with changes based on feedback from user testing.

Initial design of Customization VS the final version with changes based on feedback from user testing.

Initial design of Customization VS the final version with changes based on feedback from user testing.

Custom items can be edited or deleted but default items cannot, since that would result in breaking certain dependencies within the app. My initial design had the edit and delete buttons appear underneath custom items, but the difference between custom and default items was unclear, so users assumed the buttons were visible because the item was in a selected state.

Custom items can be edited or deleted but default items cannot, since that would result in breaking certain dependencies within the app. My initial design had the edit and delete buttons appear underneath custom items, but the difference between custom and default items was unclear, so users assumed the buttons were visible because the item was in a selected state.

Custom items can be edited or deleted but default items cannot, since that would result in breaking certain dependencies within the app. My initial design had the edit and delete buttons appear underneath custom items, but the difference between custom and default items was unclear, so users assumed the buttons were visible because the item was in a selected state.

Custom items can be edited or deleted but default items cannot, since that would result in breaking certain dependencies within the app. My initial design had the edit and delete buttons appear underneath custom items, but the difference between custom and default items was unclear, so users assumed the buttons were visible because the item was in a selected state.

Custom items can be edited or deleted but default items cannot, since that would result in breaking certain dependencies within the app. My initial design had the edit and delete buttons appear underneath custom items, but the difference between custom and default items was unclear, so users assumed the buttons were visible because the item was in a selected state.

customization user testing notes
Notes taken during guerilla user testing that took place in a Starbucks near New York University.
Notes taken during guerilla user testing that took place in a Starbucks near New York University.
Notes taken during guerilla user testing that took place in a Starbucks near New York University.
Notes taken during guerilla user testing that took place in a Starbucks near New York University.
Notes from guerilla user testing done in a Starbucks located near New York University.

Aside from separating the two types of items into their own section, the final design features an edit mode that simply disabled the default items, making what was editable and what wasn’t abundantly clear. To make customizing even smoother, the Create New button was moved to the top for increased visibility, and the ability to change an item’s category mid-edit was added.

Aside from separating the two types of items into their own section, the final design features an edit mode that simply disabled the default items, making what was editable and what wasn’t abundantly clear. To make customizing even smoother, the Create New button was moved to the top for increased visibility, and the ability to change an item’s category mid-edit was added.

Aside from separating the two types of items into their own section, the final design features an edit mode that simply disabled the default items, making what was editable and what wasn’t abundantly clear. To make customizing even smoother, the Create New button was moved to the top for increased visibility, and the ability to change an item’s category mid-edit was added.

Aside from separating the two types of items into their own section, the final design features an edit mode that simply disabled the default items, making what was editable and what wasn’t abundantly clear. To make customizing even smoother, the Create New button was moved to the top for increased visibility, and the ability to change an item’s category mid-edit was added.

Aside from separating the two types of items into their own section, the final design features an edit mode that simply disabled the default items, making what was editable and what wasn’t abundantly clear. To make customizing even smoother, the Create New button was moved to the top for increased visibility, and the ability to change an item’s category mid-edit was added.

empty state if no items were chosen to be tracked, customization screen, and a warning dialog for deleting a custom item
1) Empty state when no items have been enabled. 2) The first screen you see when customizing Action items. 3) A confirmation dialog appears if the user tries to leave Customization before saving.
1) Empty state when no items have been enabled. 2) The first screen you see when customizing Action items. 3) A confirmation dialog appears if the user tries to leave Customization before saving.
1) Empty state when no items have been enabled. 2) The first screen you see when customizing Action items. 3) A confirmation dialog appears if the user tries to leave Customization before saving.
1) Empty state when no items have been enabled. 2) The first screen you see when customizing Action items. 3) A confirmation dialog appears if the user tries to leave Customization before saving.
1) Empty state when no items have been enabled. 2) The first screen you see when customizing Action items. 3) A confirmation dialog appears if the user tries to leave Customization before saving.

Mind the Gap (Between iOS and Android)

Mind the Gap (Between iOS and Android)

Mind the Gap (Between iOS and Android)

Mind the Gap (Between iOS and Android)

Mind the Gap (Between iOS and Android)

Certain differences between iOS and Android also had to be considered, and the experience adjusted accordingly. For instance, while the app on iOS uses system emoji, we baked in Google’s Noto Color Emoji set for Android to maintain visual consistency due to vast differences between OS versions and phone manufacturers. As a result, while iOS users simply toggle over to their emoji keyboard to fill in that field, Spot On Android utilizes a custom emoji keyboard built from the ground up. Other considerations included how an item looks when an iOS user inputs a letter instead of an emoji, and how it looks when importing Spot On data from iOS to Android if an Android emoji equivalent wasn’t available.

Certain differences between iOS and Android also had to be considered, and the experience adjusted accordingly. For instance, while the app on iOS uses system emoji, we baked in Google’s Noto Color Emoji set for Android to maintain visual consistency due to vast differences between OS versions and phone manufacturers. As a result, while iOS users simply toggle over to their emoji keyboard to fill in that field, Spot On Android utilizes a custom emoji keyboard built from the ground up. Other considerations included how an item looks when an iOS user inputs a letter instead of an emoji, and how it looks when importing Spot On data from iOS to Android if an Android emoji equivalent wasn’t available.

Certain differences between iOS and Android also had to be considered, and the experience adjusted accordingly. For instance, while the app on iOS uses system emoji, we baked in Google’s Noto Color Emoji set for Android to maintain visual consistency due to vast differences between OS versions and phone manufacturers. As a result, while iOS users simply toggle over to their emoji keyboard to fill in that field, Spot On Android utilizes a custom emoji keyboard built from the ground up. Other considerations included how an item looks when an iOS user inputs a letter instead of an emoji, and how it looks when importing Spot On data from iOS to Android if an Android emoji equivalent wasn’t available.

Certain differences between iOS and Android also had to be considered, and the experience adjusted accordingly. For instance, while the app on iOS uses system emoji, we baked in Google’s Noto Color Emoji set for Android to maintain visual consistency due to vast differences between OS versions and phone manufacturers. As a result, while iOS users simply toggle over to their emoji keyboard to fill in that field, Spot On Android utilizes a custom emoji keyboard built from the ground up. Other considerations included how an item looks when an iOS user inputs a letter instead of an emoji, and how it looks when importing Spot On data from iOS to Android if an Android emoji equivalent wasn’t available.

Certain differences between iOS and Android also had to be considered, and the experience adjusted accordingly. For instance, while the app on iOS uses system emoji, we baked in Google’s Noto Color Emoji set for Android to maintain visual consistency due to vast differences between OS versions and phone manufacturers. As a result, while iOS users simply toggle over to their emoji keyboard to fill in that field, Spot On Android utilizes a custom emoji keyboard built from the ground up. Other considerations included how an item looks when an iOS user inputs a letter instead of an emoji, and how it looks when importing Spot On data from iOS to Android if an Android emoji equivalent wasn’t available.

gif of emoji spreadsheet
A section of a lengthy spreadsheet the team referenced to help keep track of all the emoji used.
A section of a lengthy spreadsheet the team referenced to help keep track of all the emoji used.
A section of a lengthy spreadsheet the team referenced to help keep track of all the emoji used.
A section of a lengthy spreadsheet the team referenced to help keep track of all the emoji used.
A section of a lengthy spreadsheet the team referenced to help keep track of all the emoji used.
7_customandroid
1) Custom-built emoji keyboard for Android only. 2) How a custom item appears if the user enters a letter. 3) How an item appears if a particular emoji's unicode doesn't match up across platforms.
1) Custom-built emoji keyboard for Android only. 2) How a custom item appears if the user enters a letter. 3) How an item appears if a particular emoji's unicode doesn't match up across platforms.
1) Custom-built emoji keyboard for Android only. 2) How a custom item appears if the user enters a letter. 3) How an item appears if a particular emoji's unicode doesn't match up across platforms.
1) Custom-built emoji keyboard for Android only. 2) How a custom item appears if the user enters a letter. 3) How an item appears if a particular emoji's unicode doesn't match up across platforms.
1) Custom-built emoji keyboard for Android only. 2) How a custom item appears if the user enters a letter. 3) How an item appears if a particular emoji's unicode doesn't match up across platforms.

Breaking Down Complexity

Breaking Down Complexity

Breaking Down Complexity

Breaking Down Complexity

Breaking Down Complexity

In addition to Customization, I had the opportunity to flesh out the visual design for Profile, a place users can go to see an overview of key information and easily set reminders, as well as completely revamping the user flow for those using the shot as a birth control method. Improving the UX for shot users meant asking them to input their last doctor’s appointment, then using that information to indicate when the next appointment should be made in order to continue staying protected against pregnancy, with special attention paid to how many weeks into their shot they were in. Like the rest of the app, the shot user’s experience is shaped by the information they input and as a result, adjusts to serve their individual needs.

In addition to Customization, I had the opportunity to flesh out the visual design for Profile, a place users can go to see an overview of key information and easily set reminders, as well as completely revamping the user flow for those using the shot as a birth control method. Improving the UX for shot users meant asking them to input their last doctor’s appointment, then using that information to indicate when the next appointment should be made in order to continue staying protected against pregnancy, with special attention paid to how many weeks into their shot they were in. Like the rest of the app, the shot user’s experience is shaped by the information they input and as a result, adjusts to serve their individual needs.

In addition to Customization, I had the opportunity to flesh out the visual design for Profile, a place users can go to see an overview of key information and easily set reminders, as well as completely revamping the user flow for those using the shot as a birth control method. Improving the UX for shot users meant asking them to input their last doctor’s appointment, then using that information to indicate when the next appointment should be made in order to continue staying protected against pregnancy, with special attention paid to how many weeks into their shot they were in. Like the rest of the app, the shot user’s experience is shaped by the information they input and as a result, adjusts to serve their individual needs.

In addition to Customization, I had the opportunity to flesh out the visual design for Profile, a place users can go to see an overview of key information and easily set reminders, as well as completely revamping the user flow for those using the shot as a birth control method. Improving the UX for shot users meant asking them to input their last doctor’s appointment, then using that information to indicate when the next appointment should be made in order to continue staying protected against pregnancy, with special attention paid to how many weeks into their shot they were in. Like the rest of the app, the shot user’s experience is shaped by the information they input and as a result, adjusts to serve their individual needs.

In addition to Customization, I had the opportunity to flesh out the visual design for Profile, a place users can go to see an overview of key information and easily set reminders, as well as completely revamping the user flow for those using the shot as a birth control method. Improving the UX for shot users meant asking them to input their last doctor’s appointment, then using that information to indicate when the next appointment should be made in order to continue staying protected against pregnancy, with special attention paid to how many weeks into their shot they were in. Like the rest of the app, the shot user’s experience is shaped by the information they input and as a result, adjusts to serve their individual needs.

shot user flow whiteboard
shot method messaging
1) Whiteboarding the user flow for shot users required several revisions.
2) An example of how contextual messaging can help shot users keep track of their method.

1) Whiteboarding the user flow for shot users required several revisions. 2) An example of how contextual messaging can help shot users keep track of their method.
1) Whiteboarding the user flow for shot users required several revisions. 2) An example of how contextual messaging can help shot users keep track of their method.
1) Whiteboarding the user flow for shot users required several revisions.
2) An example of how contextual messaging can help shot users keep track of their method.

1) Whiteboarding the user flow for shot users required several revisions. 2) An example of how contextual messaging can help shot users keep track of their method.

Spot On is now at over 1 million downloads and has been praised by Fast Company, Teen Vogue, Glamour, and many other media outlets. It has also earned the Communication Arts Magazine's Award of Excellence and a W3 Silver in the Health & Wellness category for Mobile Apps/Sites in 2017. In the end, what we’re most proud of is giving people the tools they need to easily take charge of their reproductive health, all backed up by America’s most trusted provider.

Spot On is now at over 1 million downloads and has been praised by Fast Company, Teen Vogue, Glamour, and many other media outlets. It has also earned the Communication Arts Magazine's Award of Excellence and a W3 Silver in the Health & Wellness category for Mobile Apps/Sites in 2017. In the end, what we’re most proud of is giving people the tools they need to easily take charge of their reproductive health, all backed up by America’s most trusted provider.

Spot On is now at over 1 million downloads and has been praised by Fast Company, Teen Vogue, Glamour, and many other media outlets. It has also earned the Communication Arts Magazine's Award of Excellence and a W3 Silver in the Health & Wellness category for Mobile Apps/Sites in 2017. In the end, what we’re most proud of is giving people the tools they need to easily take charge of their reproductive health, all backed up by America’s most trusted provider.

Spot On is now at over 1 million downloads and has been praised by Fast Company, Teen Vogue, Glamour, and many other media outlets. It has also earned the Communication Arts Magazine's Award of Excellence and a W3 Silver in the Health & Wellness category for Mobile Apps/Sites in 2017. In the end, what we’re most proud of is giving people the tools they need to easily take charge of their reproductive health, all backed up by America’s most trusted provider.

Spot On is now at over 1 million downloads and has been praised by Fast Company, Teen Vogue, Glamour, and many other media outlets. It has also earned the Communication Arts Magazine's Award of Excellence and a W3 Silver in the Health & Wellness category for Mobile Apps/Sites in 2017. In the end, what we’re most proud of is giving people the tools they need to easily take charge of their reproductive health, all backed up by America’s most trusted provider.

Art Director: Stephanie Casper
Designers: Isar Chang, Lucia Kim, Ji Yun Kim
Developers: Jiri Bruchanov, Quinn McHenry, Alec Montgomery, Javier Moreno, Teju Prasad, Angie Sanders, Chris Schepman, Tammy Tyberg
Executive Producer: Joana Kelly
Chief Experience Officer: Fred Lee

Art Director: Stephanie Casper
Designers: Isar Chang, Lucia Kim, Ji Yun Kim
Developers: Jiri Bruchanov, Quinn McHenry, Alec Montgomery, Javier Moreno, Teju Prasad, Angie Sanders, Chris Schepman, Tammy Tyberg
Executive Producer: Joana Kelly
Chief Strategy Officer: Fred Lee

Art Director: Stephanie Casper
Designers: Isar Chang, Lucia Kim, Ji Yun Kim
Developers: Jiri Bruchanov, Quinn McHenry, Alec Montgomery, Javier Moreno, Teju Prasad, Angie Sanders, Chris Schepman, Tammy Tyberg
Executive Producer: Joana Kelly
Chief Strategy Officer: Fred Lee

Art Director: Stephanie Casper
Designers: Isar Chang, Lucia Kim, Ji Yun Kim
Developers: Jiri Bruchanov, Quinn McHenry, Alec Montgomery, Javier Moreno, Teju Prasad, Angie Sanders, Chris Schepman, Tammy Tyberg
Executive Producer: Joana Lehman
Chief Strategy Officer: Fred Lee

© Isar Chang 2019